home *** CD-ROM | disk | FTP | other *** search
Text File | 1998-10-12 | 3.2 KB | 163 lines | [AEdt/AoE ] |
- // RULES.RPS
- //
- // This file contains the rock, paper, scissors rules for Tribe units.
- // The first number in each line is the ReferenceUnit#. The numbers
- // on each line are paired in the form: ReferenceUnit# CombatantUnit# CombatRating
- // The CombatRating is the desirability (on a 0 to 100) scale for having
- // the ReferenceUnit# fight with the CombatantUnit#
- //
- // Combinations that are left out are assumed to be desirability 50.
- //
- // For example:
- // 0 3 25
- // Suggests that Archers (Type 0) have a 25 desirability against buildings (Type 3)
- //
- //The unit numbers are as follows:
- // TribeAIGroupArcher 0
- // TribeAIGroupBuilding 3
- // TribeAIGroupCivilian 4
- // TribeAIGroupElephantRider 24
- // TribeAIGroupFishingBoat 21
- // TribeAIGroupFootSoldier 6
- // TribeAIGroupHeavyFootSoldier 25
- // TribeAIGroupElephantArcher 26
- // TribeAIGroupMountedSoldier 12
- // TribeAIGroupHeavyMountedSoldier 23
- // TribeAIGroupPhalanx 28
- // TribeAIGroupPriest 18
- // TribeAIGroupSiegeWeapon 13
- // TribeAIGroupTradeBoat 2
- // TribeAIGroupTransportBoat 20
- // TribeAIGroupWall 27
- // TribeAIGroupWarBoat 22
- //Archers
- 0 3 25
- 0 4 75
- 0 24 25
- 0 6 25
- 0 25 25
- 0 26 25
- 0 12 25
- 0 23 25
- 0 28 10
- 0 18 100
- 0 13 10
- 0 27 25
- //War Elephants
- 24 0 75
- 24 3 75
- 24 4 75
- 24 6 80
- 24 25 80
- 24 26 75
- 24 12 60
- 24 23 40
- 24 28 30
- 24 18 10
- 24 13 10
- 24 27 100
- //Light Infantry
- 6 0 60
- 6 3 60
- 6 4 90
- 6 24 25
- 6 25 25
- 6 26 25
- 6 12 25
- 6 23 25
- 6 28 30
- 6 18 100
- 6 13 100
- 6 27 75
- //Heavy Infantry
- 25 0 90
- 25 3 90
- 25 4 90
- 25 24 75
- 25 6 75
- 25 26 70
- 25 12 80
- 25 23 70
- 25 28 60
- 25 18 75
- 25 13 50
- 25 27 50
- //Elephant Archer
- 26 0 75
- 26 3 25
- 26 4 75
- 26 24 25
- 26 6 40
- 26 25 25
- 26 12 60
- 26 23 25
- 26 28 10
- 26 18 80
- 26 13 10
- 26 27 25
- //Mounted Soldier
- 12 0 75
- 12 3 60
- 12 4 75
- 12 24 25
- 12 6 60
- 12 25 40
- 12 26 45
- 12 23 25
- 12 28 30
- 12 18 80
- 12 13 90
- 12 27 60
- //Heavy Mounted Soldier
- 23 0 90
- 23 3 70
- 23 4 95
- 23 24 45
- 23 6 80
- 23 25 60
- 23 26 35
- 23 12 60
- 23 28 50
- 23 18 90
- 23 13 90
- 23 27 70
- //Phalanx
- 28 0 50
- 28 3 100
- 28 4 20
- 28 24 70
- 28 6 60
- 28 25 40
- 28 26 55
- 28 12 40
- 28 23 25
- 28 18 10
- 28 13 10
- 28 27 90
- //Priest
- 18 0 40
- 18 3 5
- 18 4 100
- 18 24 25
- 18 6 50
- 18 25 25
- 18 26 10
- 18 12 25
- 18 23 25
- 18 28 10
- 18 13 100
- 18 27 0
- //Siege Weapons
- 13 0 60
- 13 3 60
- 13 4 30
- 13 24 55
- 13 6 40
- 13 25 25
- 13 26 75
- 13 12 25
- 13 23 25
- 13 28 70
- 13 18 100
- 13 27 100
-